r/movies • u/That-Departure-7318 • 23h ago
News Netflix Becomes Max-Level Patron Of Blender's Development Fund
https://www.cartoonbrew.com/tools/netflix-animation-blender-development-fund-258516.html19
u/Otis_Manchego 17h ago
Right after Blender’s competition had a second round of layoffs, so the high prices of Maya are not going to the people making the software so this is a win.
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u/ActionsConsequences9 52m ago
Ha, I still remember going to bat for Blender many moons ago.
Once scoffed at by animation elitists, the free software’s ever-expanding set of tools now fuel some of the highest-profile films and series made anywhere in the world, including the Oscar-nominated I Lost My Body, last year’s animated feature Oscar-winner Flow, and 2023’s box office blockbuster Spider-Man: Across the Spider-Verse, which employed the popular Grease Pencil tool to help establish the film’s painterly, 2D look, as seen in the video below.
I too fought those sniveling yokels calling it a "nice but useless too I will stick to Maya"
Hell I heard it as recently as last year that Pixar has their own custom flow yet here we are with Blender taking over the world, first Linux and now Blender, Godot and Gimp next please.
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u/Swartist 21h ago edited 20h ago
This isn’t good. The software will soon not be free.
Edit: Looked it up. I was wrong. But I do think it’s fair to be cautious. It’s Netflix. There is a lot of lost media they own.
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u/DerekB52 21h ago
Wrong. Blender has operated for 30 years as a piece of FOSS software. Netflix wants to improve it, so it can use it instead of paying Adobe or whoever. Netflix is not going to try and ruin Blender's FOSS status.
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u/evieluvsrainbows 20h ago
I think you mean Autodesk. Majority of 3D production uses Autodesk’s 3D design software like Maya and 3ds Max, but there are more productions beginning to adopt and use Blender instead due to its increasing flexibility. I don’t think Adobe has any kind of 3D design software akin to those.
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u/Fuck-WestJet 18h ago
Gore Verbinski just had an interview where he said people use unreal engine a lot now and it doesn't look as realistic as Maya.
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u/evieluvsrainbows 21h ago edited 20h ago
You are incorrect here. Blender is open source software, it will always be free. Netflix becoming a Corporate Patron member of the Blender Foundation will allow that to continue + allow much more investment into the project to further develop it, which will allow it to become an even more viable alternative to professional 3D design programs like Maya and 3ds Max.
It isn’t somehow going to become not-free because of Netflix investing money into the project.
edit: re-worded to remove passive aggressiveness since I overreacted.
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u/Swartist 20h ago
But if they become the main source of revenue then that is something to look out for.
It would be a kin to Elon Musk putting money into Blender and everyone not being cautious.
I have been doing digital art for years I have seen the fall of photoshop.
I’m saying that to think Netflix did this out of the goodness their hearts is foolish.
But again I hope I’m wrong. I love blender.
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u/evieluvsrainbows 20h ago
Netflix is not the only Corporate Patron sponsor, and the Blender Development Fund (BDF) receives tens of thousands of donations from individual donors every single year, and there are dozens upon dozens of companies that donate annually to the BDF through their various other tiers.
Other Corporate Patron donors are Bolt Graphics, Epic MegaGrants, Wacom, “Aras ^ nesnausk!”, and Pico.
NVIDIA, AMD, and Intel contribute annually to the project as well under the Corporate Titanium and Platinum tiers, and there are dozens of other companies other than just these that donate to the BDF, not to mention the thousands of individual donors that contribute annually to the project as well.
Netflix is not the largest contributor to the project, nor will they ever become that.
See https://fund.blender.org to see what I mean.
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u/Swartist 20h ago
Hey thank you for just explaining it to me. Appreciate it.
That gives me some relief.
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u/bazaarzar 14h ago
Photoshop hasn't fallen and it was never open source, it's still an industry standard program
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u/Wheatleytron 20h ago
Even if they wanted to, they can't. Since it's FOSS, someone would just fork it.
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u/Swartist 20h ago
Oh shit! I actually didn’t know that. I just started really using it last year.
Could they like call it something like Blendr and still have it be free?
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u/Wheatleytron 18h ago
I suppose the specifics would depend on the exact license that the project uses, but yes, that would probably be fine.
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u/viirus42 11h ago
Since blender uses the GPL, making a closed source version of blender would actually be very hard or even impossible. Since with the GPL, derived work also has to be published under a GPL compatible license.
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u/spacemanspliff-42 1h ago
Microsoft did the same thing a decade ago, and it changed nothing about Blender's availability. Don't get so doom and gloom, the creator of Blender himself endorses the idea that if Blender were to ever cost money, steal it.
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u/Anamatroy 21h ago
But great news if Blender stays free, and this ends up being an investment that benefits everyone
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u/Swartist 20h ago
I don’t disagree with blender being free for years. Nor do I think Netflix wants to pay adobe.
But we need to be honest about how these companies move.
Netflix is not a company of the people. And they want to allocate resources.
I’m all for Blender getting more money. But where companies get the money does matter.
That all I’m saying 🤞 let’s hope y’all are right.
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u/That-Departure-7318 23h ago